#include "VanishState.h"


CVanishState::CVanishState(void)
{
}


CVanishState::~CVanishState(void)
{
}

void CVanishState::Enter(void)
{

}

void CVanishState::Exit(void)
{

}

void CVanishState::Update(float fElapsedTime)
{

}

void CVanishState::Render(void)
{

}